Wissenschaftliche Publikationen

1998

K. Kirstein and H. Müller, "Interaction with a Projection Screen Using a Camera-Tracked Laser Pointer" in Proceedings of The International Conference on Multimedia Modeling. IEEE Computer, Society Press, 1998. pp. 191-192.
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S. Schröter and M. Kohler, "Handgestenerkennung durch Computersehen" in Informatik98, Dassow, J. and Kruse, R., Eds. Fraunhofer Publica [http://publica.fraunhofer.de/oai.har] (Germany), 1998. pp. 201-212.
S. Schröter, J. Shao, N. Tazine, L. Lamel and B. (. p. o. t. E. p. H. Proust, "An Open System Architecture for a Multimedia Multimodal User Interface" in Improving the Qualitty of Life for the European Citizen, Porrero, I. Placendcia and Ballabio, E., Eds. IOS Press Ohmasa, Amsterdam, 1998. pp. 374-378.
R. Mencl and H. Müller, "Graph-Based Surface Reconstruction Using Structures in Scattered Point Sets" in Proceedings of Computer Graphics International (CGI 98), IEEE Computer Society Press, 1998. pp. 298-311.
H. Müller and M. Stark, "Adaptive Generation of Surfaces in Volume Data" in The Visual Computer 9, 1998, pp. 182-1999.
H. Müller and R. Jaeschke, "Adaptive Subdivision Curves and Surfaces" in Computer graphics International, IEEE Computer Society Press, 1998. pp. 48-58.
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H. Müller and D. Ruprecht, "Brain Warping" in Brain Warping,Toga, Arthur W., Eds. Academic Press, 1998.
H. Müller, A. Hinkenjann, R. Blach, M. Göbel, U. Lang and S. Müller, "CAVE: Ein High-End-Konzept der audiovisuellen räumlichen Mensch-Rechner-Interaktion" in Informatik98, Dassow, J. and Kruse, R., Eds. Fraunhofer Publica [http://publica.fraunhofer.de/oai.har] (Germany), 1998. pp. 349-359.
A. Hinkenjann and H. Müller, "Determinig Visibility between Extended Objects" in Proc. Computer Graphics International 98 (CGI98), IEEE Computer Society Press, 1998. pp. 23-31.
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1997

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H. Müller, "Surface Reconstruction - An Introduction" , Scientific Visualization Conference, pp. 239, 1997. IEEE Computer Society.
M. Kohler, "System Architecture and Techniques for Gesture Recognition in Unconstraint Environments" in In Proc. Int. Conf. Virtual Systems and Multimedia, IEEE Computer Society. ISBN, 1997. pp. 137-146.
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1996

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F. Weller and R. Mencl, "Nearest Neighbour Search for Visualization Using Arbitrary Triangulations" in Virtual Environments and Scientific Visualization 96, Fachbereich Informatik, Universität Dortmund, 1996.
M. Stark and M. Kohler, "Video Based Human Computer Interaction (GERMAN)" in it+ti - Informationstechnik und Technische Informatik 38(3), 1996. pp. 15-20.
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F. Weller and C. Kirstein, "Computing the Convex Hull of a Simple Polygon on the Sphere" in 12th European Workshop on Computational Geometry, Münster, Germany, 1996.
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F. Weller and J. Friedhoff, "Flächenrückführung aus berührender Digitalisierung" in Produktmodellierung. Proceedings-Reihe der Informatik96{\textasciidieresis}, Roller, Dieter, Eds. Klagenfurt, Austria, 1996.